CLASS C · ACTION-CONDITIONED

Worlds that render because you moved.

Interactive world models generate upcoming visual states from actions, memory, and context. We track responsiveness, persistence, access, and the hardware behind the demo.

Our inclusion rule

A model belongs here when user or agent input changes future generated observations during a running session. A video model with physics knowledge alone is not enough.

ModelRealtimeBest RTROutputAccessEvidence
Oasis 2.0DecartCLASS C · INTERACTIVE WORLDNot reportedAPIOFFICIAL CLAIM
Genie 3Google DeepMindCLASS C · INTERACTIVE WORLD720p · 24 FPSlimitedOFFICIAL CLAIM
RTFMWorld LabsCLASS C · INTERACTIVE WORLDNot reportedpreviewOFFICIAL CLAIM
Matrix-GameSkywork AICLASS C · INTERACTIVE WORLDNot reportedOpen weightsPROJECT REPOSITORY
LingBot-WorldRobbyantCLASS C · INTERACTIVE WORLDNot reportedOpen weightsPROJECT REPOSITORY